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Mac sierra dolphin emulator
Mac sierra dolphin emulator









To the return value you simply need to add the offset 0x34E4 and then do a ReadValueFloat with the resulting address to get Links speed (in TWW) You can use this function for example to get Links Pointer from the address 0x3ad860. GetPointerNormal(memoryAddress as Number) //Reads the pointer address from the memory, checks if its valid and if so returns the normal address. WriteValueString(memoryAddress as Number, text as String) //Writes the string to the address WriteValueFloat(memoryAddress as Number, value as Number) //Writes 4 Bytes as a Float to the address WriteValue32(memoryAddress as Number, value as Number) //Writes 4 Byte to the address WriteValue16(memoryAddress as Number, value as Number) //Writes 2 Byte to the address WriteValue8(memoryAddress as Number, value as Number) //Writes 1 Byte to the address ReadValueString(memoryAddress as Number, length as Number) //Reads "length" amount of characters from the address as a String ReadValueFloat(memoryAddress as Number) //Reads 4 Bytes as a Float from the address ReadValue32(memoryAddress as Number) //Reads 4 Byte from the address

mac sierra dolphin emulator

ReadValue16(memoryAddress as Number) //Reads 2 Byte from the address ReadValue8(memoryAddress as Number) //Reads 1 Byte from the address Dolphin will automatically recognize them after that. You can write new scripts following the template of a (or any other implemented script) and save them in Scripts folder of the build. You have to click on Cancel while the desired script is selected to do so. Important: Please note that closing the Execute Script window does NOT stop the script execution. To stop the script execution, click on Cancel. In the new window, select the desired script (note that only Lua scripts in Scripts folder are shown in the list) and click on Start whenever you want to execute it. To run already implemented Lua scripts, go to Tools - Execute Script.

#Mac sierra dolphin emulator install#

NOTE: To build WXmac needs to be installed and can be installed via Homebrew on 10.12+ with brew install wxmac, if you are using Big Sur use brew install -build-from-source wxmac, AS OF NOW BIG SUR IS WORKING Lua Core Running scripts

mac sierra dolphin emulator

Main Branch is for 5.0-stable, 5.0-7002 is for 5.0-7002 version of Dolphin and is not the most stable, 7002-linux is 5.0-7002 but for linux and does not build, dev-lua-core is for a recent version of dolphin specifically 5.0-14095 and builds but doesn't work.

mac sierra dolphin emulator

The Lua API is based on Dragonbane0's Zelda Edition, which can be found here, and this is build is based of SwareJonge's Dolphin Lua Core, found here. This project adds Lua support and TAStudio interface in the revision 5.0 of Dolphin Emulator. Dolphin Lua Core (custom Dolphin build, now on Mac)









Mac sierra dolphin emulator